Thursday, 3 March 2016

HA5 Task4 - Sign off

Salford City College
Eccles Sixth Form Centre
BTec Level 3
Extended Diploma in Creative Media Production
Games Design
Unit 69 – Drawing Concept Art for Computer Games
HA – Character Design Pack
Legal and Ethical Checklist

This DECLARATION, made by the undersigned:
Roberto Dalberto

Hereafter referred to as the “Creator” is made this Written Day day of Written Month in the year Two Thousand and Sixteen.

Your Name has checked and agreed that the “Work” has been checked for decency, representation of race, gender religion and sexuality and has met an appropriate standard. I take full responsibility for the work produced, recognising that the copyright resides with White Paper Games and that I release said company of any responsibility regarding the altering or unauthorised use of supplied materials in the making of the Work.

AGREED TO AND ACCEPTED.

Signature:

Roberto Dalberto


Printed name:
ROBERTO DALBERTO
Date:
20/05/2016











NOTES
Consider the following BEFORE completing the checklist as you are providing a warranty to the developer, Slide:

·        Check all your facts – and document where possible, citing sources etc.

·        Is it ethical (have you considered the ethical issues involved)?
Does it feel right?
How would you feel if you saw a review of your game reported in a newspaper, magazine or online?
How would you feel about your peers, friends, family knowing about it?
Is your idea compromising anyone’s confidentiality?
How does your concept challenge issues of decency and the representation of race, gender, religion, sexuality etc?

·        Is it legal?
Do you have the right to use the media and equipment you are using to create your prototype?
Does it comply with rules, policies, standards and contracts imposed by relevant regulators/bodies?
Is your idea compromising anyone’s copyright?


HA5 Task3 - Final Illustration Presentation



HA5 Task2 - Development Studies

HA5 Task1 - Reference Research

I have Picked the third character, Mitchel Deforest

Setting 03 – 1940s Hospital
Set in a 1940s era American hospital. US soldiers returning from Japan have brought back a mysterious, but deadly virus which has pushed the health system to breaking point. An investigation ensues.
Character 03 – Mitchell ‘Mitch’ Deforest
He is a typical chain-smoking private investigator working in Los Angeles until the disease hits. Mitch has a rather scruffy and unhealthy appearance. Aloof and laconic, medium-build and height, dark hair, blue eyes, suit-wearing with five o’clock shadow.
Equipment 03 -
Revolver and holster, cigarettes and Zippo lighter.
Starting Point References 03 -
Raymond Chandler (Philip Marlow), Chinatown (Jack Nicholson), LA Confidential, LA Noire.

Raymond Chandlers Background:
Raymond Thornton Chandler was a British-American novelist and screenwriter. In 1932, at age forty-four, Chandler decided to become a detective fiction writer after losing his job as an oil company executive during the Great Depression

Philip Marlowe is a fictional character created by Raymond Chandler. Marlowe first appeared under that name in The Big Sleep, published in 1939.

Raymnod Chandler specialized in making old fashioned(modern for his time) black and white detective films and scripts. he worked in collaboration with Alfred Hitchcock at the time, and worked on many titles with him. here are some his books:

  











http://www.pulpcurry.com/2011/10/pulp-friday-playback-by-raymond-chandler/

http://central.tgn.tv/black-leg-sanji-analysis/


HA4 Task1 - The Purpose of Concept Art

Anatomical art
Exploration: Art created when exploring different ideas for a characters looks.



Approval: A second to final step when sticking to one style of drawing for the character, this Art is presented to the higher up of the company for approval of the characters looks.
Promotion: Art Designed for the sole purpose of promoting a game/showing it off to viewers after it has been approved.

Object art
Exploration:Image result for games object art

Approval:
Image result for games object concept art




Promotion:
Image result for games object concept art





Tuesday, 1 March 2016

HA3 Task1 - Mark-making Portfolio

















This is a Drawing of an imaginary anime character, her expression is supposed to show shy emotion. 

This a creative animal human hybrid, with a crabs claw, panther legs, hawk feet, bat wings and a peacocks face/beak. While keeping the human torso.




This portrait was taken with my right hand, but without taking my eyes off the model. I used a purple felt tip to draw this. I was given only 4 minuets to draw this piece.

This portrait was took in 3 minuets. For this piece, I was not allowed to take my pen of the paper, meaning the entire drawing had to be one continuous line. Drew with my right hand.

This drawing was created using small lines, instead of actual long lines. I used these small lines as a means of concentration, so the more i drew on, the darker a part of his face would look. That's why i drew more for the shading in the nose. This drawing also took me 3 minuets.

This drawing was drawn in 2 minuets, using my left hand. The entire face had to fill the paper.

This picture was drawn using my right hand, and took 4 minuets. This is called an exaggeration drawing, where every part of the face is exaggerated in some way, like stretched or enlarged. For this one, I had to stretch the face landscape wise.

This picture was drawn in under 3 mins, using my right hand

This is a tracing of a picture of me kicking.
This is a stick man figure of a person walking.

This is a stick man figure of someone sitting down.

This is a stick man figure of someone standing up.

This is a stick man figure of someone lying down.

This is a stick man figure of someone about to walk.


The following drawings are silhouettes of people:





A drawing of an Angry hand

A peace hand/sign

A pause hand/sign



This is a 3D drawing from a point of perspective.

This coloring is of colors that complement each other.

This a drawing of a 3D cone.

This is a drawing of a 3D cylinder.

 This is a drawing of a 3D torus.

This is is different types of shading and shading skills used to create lighting effects onto objects.


This is a drawing of 3D pyramid.

This is a drawing of a sphere.



This is is different types of shading and shading skills used to create lighting effects onto objects.























This is a random creative drawing, using black felt tip.